Azeroth Arsenal
A normal Classic dungeon run, first person, except you brought a gun. Every mob stands where Classic puts it, packs pull together, bosses wait in their rooms, and each boss carries a rare gun. Whatever you loot is yours to keep: pick what you walk in with next time.
The real dungeon, the real mobs
Each dungeon is the Classic Era client's own map, lit the way the game lights it, populated from the Classic database: every trogg, cultist and boss at its own spot and facing, wearing its own model, with the packs you remember. Aggro one and its friends come with it.
Guns, not spells
Pistols, SMGs, assault rifles, marksman and sniper rifles, pump shotguns, belt-fed LMGs and grenade launchers, from Standard to Legendary. Every boss carries a rare one (bad-luck protection included), and rarer guns roll traits like incendiary, cryo and armor-piercing rounds.
How to play
WASD to move, mouse to aim, left-click to fire, right-click to aim down sights, R reload, E pick up a gun, Space jump (or swim up), Shift dash, G frag grenade, F potion and Tab for the map. Needs a desktop browser with WebGL; Ragefire Chasm is about a 13 MB download.