Blizzard reworked racials for Forever: every race gets two active and two passive abilities, tuned so the offensive value is comparable while the signature utility stays. This is all of them, 40 abilities across 10 races including both Skyborne factions, plus the Priest class racials. Hover a name for the Wowhead tooltip; the text underneath is what the demo showed, and it wins where the two differ.
5 yd, 2 min cooldown. Regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec from a Humanoid or Undead corpse; moving, acting or taking damage cancels it.
Instant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Not in Wowhead's Forever database yet.
SkysightActive
0.5 sec cast, 2 min cooldown. Draw power from a convergence of elements: +10% movement and mounted speed for 30 sec, or 15 min if a convergence is nearby.
Not in Wowhead's Forever database yet.
Wind BlessedPassive
Passive. 1% increased melee, ranged, and spellcasting Haste.
Instant, 10 sec cooldown. Slip into the shadows until you move; Night Elf Rogues and Druids stealth as if 1 level higher. Usable in combat: enemies are discouraged from attacking you, but the cooldown becomes 2 min.
Instant, 2 min cooldown. Escape any movement impairing effect and gain immunity to them for 3 sec.
Eureka!Active
Instant, 2 min cooldown. Your next 3 damaging or healing abilities cost 50% less Mana and do 10% more damage or healing. Read from the demo; a Warlock's tooltip only lists the damage half.
Rank 3: 45 mana, instant, 30 yd. Reduces the target's melee attack power by 85 and the effectiveness of healing on it by 20% for 2 min. (Classic reduced flat melee damage instead of attack power.)
Rank 3: 30 mana, instant. Shadows strike anyone who hits you with a spell, melee or ranged attack for 76 Shadow damage, once every few seconds, no threat. 3 charges, lasts 10 min.
Rank 2 at 38: 220 mana, instant, 30 yd, 10 min cooldown. Places a Holy ward on an ally for 15 sec; the next hit that drops them below 35% health gives them a 290 absorb and heals 338 over 15 sec. One Contingency Plan per target. Read from a demo spellbook tooltip.
Not in Wowhead's Forever database yet.
Human Priest
1 class racial
Divine GraceActive
Cooldown that removes Weakened Soul from the target and heals them.
Instant, 26 mana, 5 min cooldown: reduces the chance you will be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times. (Classic: ranged only, plus dodge, 3 min cooldown.) Read from the demo spellbook at level 38.
Rank 4 at 38: 190 mana, 30 yd, channeled, 30 sec cooldown. Rains starshards on the target for 816 Arcane damage over 6 sec. (Classic: no cooldown and far less damage.) Read from a demo spellbook tooltip.
How to read this
Ability text was read off the BlizzCon demo footage and Blizzard's Deep Dive slides. "Changed" means the demo text differs from Classic 1.12. "New" means the ability did not exist in Classic. Numbers will move in beta.
Wowhead tooltips point at Wowhead's Forever database, which is being filled in as the beta goes. For several reworked racials it still shows the Classic version (hover Blood Fury and compare), so where the two disagree, trust the demo text on this page. Where a spell is not on Wowhead yet, only the demo text is shown.
Racial data from talentsforever.com (CC BY 4.0), export dated 2026-09-14. Racial rework confirmed in Blizzard's Deep Dive recap. Names, icons and tooltip text belong to Blizzard Entertainment.