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WOW FOREVER · SPELLBOOK · LEVEL 38 UNDEAD ROGUE

Rogue spellbook

Every spell on the demo character's spellbook at level 38, tab by tab. 19 tooltips were read off the footage; the rest show the Classic text until someone hovers them in beta. Seen on Savix 3:20:44, 5:26:18, 6:28:38.

WHAT CHANGED

Abilities worth knowing about.

Axes

Rogues can use one-handed axes now. The Hack and Slash talent lists Axe/Sword as a weapon group.

FROM THE FOOTAGE

Notes on this spellbook.

  • Blade Flurry and Adrenaline Rush are Combat talents in Forever. They're here because this Rogue took them, not baseline.
  • No Riposte at 38 just means this Rogue hadn't taken it.
  • Blind: 30 Energy, 5 min cooldown, still needs Blinding Powder. Disarm Trap is still trained.

Assassination

8 spells · 4 read from the demo
  • AmbushRank 3Demo text
    60 EnergyMelee RangeInstantRequires Stealth

    Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Read from Savix's Rogue, 12 Sep
  • Cheap ShotDemo text
    60 EnergyMelee RangeInstantRequires Stealth

    Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

    Read from Savix's Rogue, 12 Sep
  • EviscerateRank 5Demo text
    35 EnergyMelee Range1 to 5 Combo PointsInstant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point: 75-112 damage, 2 points: 131-168 damage, 3 points: 187-225 damage, 4 points: 243-281 damage, 5 points: 300-337 damage.

    Read from Savix's Rogue, 12 Sep
  • Expose ArmorRank 3Classic text
    25 EnergyMelee Range

    Finishing move that exposes the target for 30 sec, reducing armor per combo point:   1 point  : 210 armor   2 points: 420 armor   3 points: 630 armor   4 points: 840 armor   5 points: 1050 armor

  • GarroteRank 4Classic text
    50 EnergyMelee Range

    Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power.  Must be stealthed and behind the target.  Awards 1 combo point.

  • Kidney ShotRank 1Demo text
    25 EnergyMelee Range1 to 5 Combo PointsInstant20 sec cooldown

    Finishing move that stuns the target. Lasts longer per combo point: 1 point: 1 second, 2 points: 2 seconds, 3 points: 3 seconds, 4 points: 4 seconds, 5 points: 5 seconds.

    Read from Savix's Rogue, 12 Sep
  • RuptureRank 3Classic text
    25 EnergyMelee Range

    Finishing move that causes damage over time, increased by your Attack Power.  Lasts longer per combo point:   1 point  : 88 damage over 8 secs   2 points: 130 damage over 10 secs   3 points: 180 damage over 12 secs   4 points: 238 damage over 14 secs   5 points: 304 damage over 16 secs

  • Slice and DiceRank 1Classic text
    25 Energy100 yd range

    Finishing move that increases melee attack speed by 20%.  Lasts longer per combo point:   1 point  : 9 seconds   2 points: 12 seconds   3 points: 15 seconds   4 points: 18 seconds   5 points: 21 seconds

Combat

9 spells · 3 read from the demo
  • Adrenaline RushClassic text
    Instant5 min cooldown

    Increases your Energy regeneration rate by 100% for 15 sec.

  • BackstabRank 5Classic text
    60 EnergyMelee Range

    Backstab the target, causing 150% weapon damage plus 90 to the target.  Must be behind the target.  Requires a dagger in the main hand.  Awards 1 combo point.

  • Blade FlurryDemo text
    25 EnergyInstant2 min cooldown

    Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

    Read from Savix's Rogue, 12 Sep
  • EvasionClassic text
    Instant5 min cooldown

    The rogue's dodge chance will increase by 50% for 15 sec.

  • FeintRank 2Classic text
    20 EnergyMelee RangeInstant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

  • GougeRank 3Demo text
    45 EnergyMelee RangeInstant10 sec cooldown

    Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Read from Savix's Rogue, 12 Sep
  • KickRank 2Classic text
    25 EnergyMelee RangeInstant10 sec cooldown

    A quick kick that injures a single foe for 30 damage.  It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

  • Sinister StrikeRank 6Demo text
    45 EnergyMelee RangeInstant

    An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.

    Read from Xaryu's and Pikabooirl's Rogues, 13 Sep
  • SprintRank 2Classic text
    Instant5 min cooldown

    Increases the rogue's movement speed by 60% for 15 sec.  Does not break stealth.

Subtlety

8 spells · 6 read from the demo
  • BlindDemo text
    30 Energy10 yd rangeInstant5 min cooldownReagents: Blinding Powder

    Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

    Read from Savix's Rogue, 12 Sep (Soda's talented Rogue showed 15 Energy and a 3.5 min cooldown)
  • Detect TrapsPassiveClassic text

    Greatly increased chance to detect traps.

  • Disarm TrapDemo text
    5 yd range2 sec castTools: Thieves' Tools

    Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

    Read from Soda's Rogue, 13 Sep
  • DistractDemo text
    30 Energy30 yd rangeInstant30 sec cooldown

    Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

    Read from Savix's Rogue, 12 Sep
  • Pick PocketClassic text

    Pick the target's pocket.

  • SapRank 2Demo text
    65 EnergyMelee RangeInstantRequires Stealth

    Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

    Read from Savix's Rogue, 12 Sep
  • StealthRank 2Demo text
    Instant10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.

    Read from Savix's Rogue, 12 Sep
  • VanishRank 1Demo text
    Instant5 min cooldownReagents: Flash Powder

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

    Read from Savix's Rogue, 12 Sep

General

11 entries
  • AttackNo tooltip yet
  • Pick LockDemo text
    5 yd range5 sec castTools: Thieves' Tools

    Allows opening of locked chests and doors.

    Read from Savix's Rogue, 12 Sep
  • Shoot BowDemo text
    8-30 yd range1 sec cast1.7 sec cooldown
    Read from Soda's Warrior, 13 Sep (the tooltip has no description line)
  • Shoot CrossbowClassic text

    Attack with an equipped wand.

  • Shoot GunDemo text
    8-30 yd range1 sec cast1.7 sec cooldownRequires Guns
    Read from Soda's Warrior, 13 Sep (no description line on the tooltip)
  • ThrowDemo text
    8-30 yd range0.5 sec cast1.7 sec cooldownRequires Thrown

    Hurl a thrown weapon at the target.

    Read from Savix's Rogue, 12 Sep
  • Dual WieldPassiveClassic text

    Allows one-hand and off-hand weapons to be equipped in the off-hand.

  • Armor ProficiencyPassiveDemo text
    Passive

    You are proficient in the use of the following armor types: Cloth, Leather.

    Read from Not hovered on a Rogue yet; Rogues wear the same two types as the Druid whose tooltip we read.
  • DodgePassiveDemo text
    Passive

    Gives a chance to dodge enemy melee attacks.

    Read from Soda's Gnome Warlock, 13 Sep
  • ParryPassiveClassic text

    Gives a chance to parry enemy melee attacks.

  • LanguagesPassiveNo tooltip yet

Keep reading

About the labels

Demo text means the tooltip was hovered on stream and transcribed. Classic text means it was not, so the 1.12 tooltip stands in and may be wrong for Forever. Numbers include whatever gear and talents the streamer had.

Data from talentsforever.com (CC BY 4.0). All nine spellbooks