Druid talents
Mangle, Berserk and Eclipse headline fourteen new talents. Wild Growth caps Restoration and Moonkin Form stays for Balance.
Balance16 talents · 5 new
0Removed from Classic (5)
- Nature's Grasp
While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec. - Improved Nature's Grasp (4 ranks)
Increases the chance for your Nature's Grasp to entangle an enemy by 15%. - Natural Weapons (5 ranks)
Increases the damage you deal with physical attacks in all forms by 2%. - Improved Thorns (3 ranks)
Increases damage caused by your Thorns spell by 25%. - Omen of Clarity
Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
Feral Combat19 talents · 6 new
0Removed from Classic (3)
- Feral Aggression (5 ranks)
Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%. - Blood Frenzy (2 ranks)
Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point. - Faerie Fire (Feral)
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Restoration16 talents · 3 new
0Removed from Classic (2)
- Improved Mark of the Wild (5 ranks)
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%. - Improved Enrage (2 ranks)
The Enrage ability now instantly generates 5 Rage.
MaxedPoints investedAvailableLockedNEW: not in ClassicMV: moved, same effectReworked talents are flagged in the tooltip
Build benefits
Spend a point and its bonus lands here. Stats add up as you go, with every talent's current rank listed under them.
- Click a talent to learn it. Right click, or press −, to take a point back.
- Each tier needs five points in the tiers above it. Arrows mark talents that need another talent maxed first.
- 51 points at level 60, one per level from 10. Your build saves to the URL.
COMMUNITY BUILDS
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About this data
Every talent here comes from the WoW Forever beta client's own data files. Icons, ranks, prerequisites, costs and numbers were checked against Wowhead's Forever datamine when the trees were last rebuilt on 2026-09-24. Beta builds still move numbers around, so we re-check after each patch.
Talent data from talentsforever.com (CC BY 4.0), export dated 2026-09-20. Names, icons and tooltip text belong to Blizzard Entertainment.
Keep reading
- All nine WoW Forever talent trees
- The Druid demo spellbook, every spell at level 38
- Our Classic Era Druid guide, for how the class played before the rework
- The Classic+ collection, written before the announcement