Blacksmithing 1-300. Every plan moved down 25 points. Bring a lot of bars.
Forever made Blacksmithing the hungriest route in the game. Plans, stones and weightstones all moved about 25 points down the skill ladder: you learn them sooner and they go grey sooner, and every stone past Rough only gives skill for 10 to 15 points. The route below still does 1 to 84 almost for free on Rough Stone. After that you are feeding bars into gear and selling what you can.
Everything you need, before you start.
The total for the whole route below, with anything you craft along the way already broken down into what you buy or gather. Items marked Vendor come from trade or profession suppliers. Hover any item for its Wowhead Forever tooltip.
- 1,046
Thorium Bar - 650
Mithril Bar - 326
Rough Stone - 236
Iron Bar - 221
Bronze Bar - 132
Heavy Stone - 120
Rugged Leather - 110
Solid Stone - 100
Coarse Stone - 84
Thick Leather - 75
Steel Bar - 56
Mageweave Cloth - 47
Blue Sapphire - 38
Green DyeVendor - 20
Purple Lotus - 17
Dense Stone - 6
Aquamarine - 6
Star Ruby
Crafted along the way
Already counted in the list above. Make them when the step needs them.
Split by trainer rank, if you buy as you go
Apprentice 1-75
- 326
Rough Stone
Journeyman 75-150
- 228
Iron Bar - 221
Bronze Bar - 132
Heavy Stone - 100
Coarse Stone - 38
Green DyeVendor
Expert 150-225
Artisan 225-300
Craft this, this many times.
Craft counts are the expected number for that range at Forever's skill-up colours, rounded up. The small numbers are the skill where the recipe turns yellow, green and grey; below the yellow number every craft is a guaranteed point. If a step finishes early, move on.
- 1-35skill42crafts
- 35-84skill142crafts
- 284
Rough Stone
- 284
- 84-100skill16crafts
- 100-121skill44crafts
- 132
Heavy Stone
- 132
- 121-140skill25crafts
- 140-175skill38crafts
- 175-185skill30crafts
- 185-196skill15crafts
- 196-208skill14crafts
- 208-225skill17crafts
- 272
Mithril Bar
- 272
- 225-235skill17crafts
- 235-245skill21crafts
- 245-250skill5crafts
- 250-255skill5crafts
- 255-281skill27crafts
- 281-295skill15crafts
- 295-300skill6crafts
Why a Classic guide gets this wrong.
- Coarse, Heavy, Solid and Dense stones are learned 25 points earlier than in Classic and go grey 10 to 15 points later. That is enough for Heavy Grinding Stone (100 to 121), Solid Sharpening Stone (175 to 185) and Dense Weightstone (225 to 235) to earn a place in the route. Beta data
- Rough Grinding Stone runs orange to 45 and grey at 85, which makes it the 35 to 84 recipe. Beta data
- Older plate and mail plans moved down about 25 points. Green Iron Bracers is learned at 140 and goes grey at 190, against 165 and 215 in Classic. Beta data
- New sets appear from Skyforged at 55 through Sterling Silver, Hard Gold and Shining Mithril to Blessed Plate at 260 to 300. Blizzard has not said whether trainers teach them or Merchant’s Favor buys them. Beta data
- Removed plans: Wildthorn Mail, Storm Gauntlets, Helm of the Great Chief, Invulnerable Mail and the Heavy Timbermaw Belt and Boots. Beta data
- Camp objects: Sharpening Wheel at 20 (an Attack Power buff), Anvil at 140, Master Forge at 300. Blizzard
Before you spend a copper.
- Take Mining with it. Buying 1,046 Thorium and 650 Mithril Bars on a launch auction house is how guilds go bankrupt.
- Ornate Mithril and Imperial Plate plans are quest rewards. Look the quests up before 225 and 265 so the plans are waiting when you get there.
- Keep the Blessed Plate and Imperial pieces you make: they vendor, disenchant or go on alts.
Training ranks
- Journeyman unlocks at skill 50, Expert at 125 and Artisan at 200, each raising the cap by 75. Beta data
- Character level gates of 5, 10, 20 and 35 for the four ranks carry over from Classic. Beta players report Cooking reaching 150 before level 10, and a forum moderator called that a bug. Reported
- Hitting 150, 225 and 300 in a profession each award a Legacy point the first time you do it on the account. Blizzard
How this was built
- Every skill-up colour, reagent and recipe on these pages comes from Wowhead’s Forever database, which is mined from the beta client. Nothing is copied from a Classic guide.
- A skill point is certain while a recipe is orange. From yellow to grey the chance falls in a straight line: (grey − skill) ÷ (grey − yellow). The craft counts are the expected number of crafts under that rule, rounded up, so real runs land a few either side.
- The route is the cheapest expected path through all 300 points, costed with rough early-Classic auction and vendor prices, with a small cost for every recipe change so you are not buying a new pattern every three points. Recipes a trainer teaches win ties. Vendor patterns and quest rewards are allowed. Recipes that are new in Forever are only picked when they are clearly cheaper, and they are flagged, because Blizzard has not said how you learn them.
- The shopping list expands anything you craft along the way (bolts, cured hides, grinding stones, blasting powder) into the raw goods, and counts crafted leftovers against later steps. Those intermediate crafts can give a few free points of their own, so you usually finish slightly early.
- These routes were rebuilt on November 2 from Wowhead’s last Forever data before launch (the beta closed on October 23). Since the September version, most Tailoring, Blacksmithing and Leatherworking recipes became learnable 20 to 35 points earlier, with their colours moving down by the same amount. Launch hotfixes can still move colours, most likely above skill 225.
Pairs well with
- Mining 1-300: Node skills unchanged. Smelting barely helps now.
Every bonus, camp object and Legacy perk is on the professions overview.